My research interests lie in geometry processing, physical simulations, and computer graphics in general. Besides algorithms, I am also interested in HCI and how graphics technology impact art and human.
I received my bachelors degree at Carnegie Mellon University School of Computer Science, where I was fortunately a part of Keenan Crane’s Geometry Collective and Prof. David Lindlbauer’s Augmented Perception Lab.
May 2023 - Our paper is accepted to SIGGRAPH 2023, see you in LA!
Feb 2023 - Computational Geometric Mechanics Research Seminar at Department of Mathematics, UC San Diego
2023 - 2024 UCSD Academic Integrity Review Board (AIRB)
2023 - 2024 UCSD Graduate Women in Computing (GradWIC) Board