I am a PhD student at UC San Diego Center for Visual Computing advised by professor Albert Chern.
My research interests lie in geometry processing, physical simulations, and computer graphics in general. Besides algorithms, I am also interested in HCI and how graphics technology impact art and human.
I received my bachelors degree at Carnegie Mellon University School of Computer Science, where I was fortunately a part of Keenan Crane’s Geometry Collective and Prof. David Lindlbauer’s Augmented Perception Lab. After that, I was very lucky to spend a wonderful summer interning at EPFL Geometric Computing Lab, and then a wonderful gap year working at Taichi Graphics.
In the summer of 2023, I also interned Adobe Research as a research engineer intern.
Aug 2024 - I co-taught an tutorial on using Houdini to create and visualize geometry with my colleague at Summer Geometry Initiative 2024.
Fluid Implicit Particles on Coadjoint Orbits
Mohammad Sina Nabizadeh, Ritoban Roy-Chowdhury, Hang Yin, Ravi Ramamoorthi, Albert Chern
ACM Transactions on Graphics (SIGGRAPH Asia 2024)
Fluid Cohomology
Hang Yin, Mohammad Sina Nabizadeh, Baichuan Wu, Stephanie Wang, Albert Chern
ACM Transactions on Graphics (SIGGRAPH 2023)
Towards Understanding Diminished Reality
Yi Fei Cheng, Hang Yin, Yukang Yan, Jan Gugenheimer, David Lindlbauer
ACM SIGCHI 2022
Adobe Research
Mentors: Jeremie Dumas, James Zhou, and Danny Kaufman.
Worked on dynamic tetrahedral mesh library in C++.
Taichi Graphics
Mentor: Tiantian Liu
Check out the demo on Taichi Lang's website :)
EPFL Geometric Computing Lab
Mentors: Uday Kusupati, Quentin Becker, Mark Pauly.
Worked on interactive surface paramatrization.
Jun 2024 - UC San Diego Center for Visual Computing Retreat
Nov 2023 - GAMES Webinar (virtual)
Feb 2023 - Computational Geometric Mechanics Research Seminar at Department of Mathematics, UC San Diego
Reviewer for Pacific Graphics 2024
UCSD Graduate Women in Computing (GradWiC) Outreach Officer 2023-2024
As the outreach coordinator for GradWiC, I led workshops that support ongoing computing education for undergrad students and local high schools, such as
grad school application workshop and high school visit to UCSD campus.
I also worked with Associations of Women in Mathematics and Graduate Women in Physics
to organize social events and industry panel that promot sense of community across departments.
I like books, films, painting, and submitting low-effort meme papers to SIGBOVIK with my friends. See our A Complete Survey of 0-Dimensional Computer Graphics and Real-Time Foliage Simulation.
My favorite movies are Cloud Atlas and Babylon.